Frida

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Description:

FRIDA CR 11
Female Human Adept 6/Loremaster 3
N Medium Humanoid (Human)
Init +0; Senses Perception +5


DEFENSE
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AC 12, touch 10, flat-footed 10 (0 Dex)
hp 41 (5d6+3d4+8)
Fort +3, Ref +2, Will +7


OFFENSE
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Spd 30 ft.
Melee Unarmed Strike 2 (1d3-1/20/x2)


STATISTICS
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Str 8, Dex 10, Con 13, Int 14, Wis 17, Cha 15
Base Atk +3; CMB +2; CMD 20
Feats Heighten Spell, Extend Spell, Craft Item: Wand, Skill Focus: Knowledge
Skills Appraise +4, Craft Item +4, Knowledge +11 (Local), Knowledge +12 (Arcane), Profession +3
Languages Common


SPECIAL ABILITIES
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Heighten Spell: Cast a lower level spell at its DC+n levels higher, where n is the level of spell sacrificed.
Extend Spell: Cast spell at +1 level higher to double its duration


SPELLS PREPARED
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Level 0: Detect Magic 2, light 1, touch of fatigue 1
Level 1: Comprehend Languages 2, Obscuring Mist 2
Level 2: Mirror Image 2, Invisibility 1
Level 3: Lightning Bolt 2

Bio:

Frida is the shopkeeper of the slave village in charge of selling weapons and wares amongst the fighters. Frida’s shop consists of two elements: The main lobby, where patrons make their purchases, and the back room, an extra-dimensional pocket in which the shop’s goods are stored. Through illusion magic, visitors are able to browse the stock of goods from the lobby located in the backroom which are then retrieved by a stone golem known only as “you!” as it is commanded back and forth by Frida. In addition to being the seller of goods at her shop, Frida is also the protector of them, and anyone foolish enough to attempt to steal from the vault is assured to be met with a swift end.

Frida

Chains & Sand Gomoso